I've been playing Breakpoint for some time now. I find out some of the issue that Ubisoft need to be aware of it. I've been serving in the Marine Corps, I can see the developer has been trying to make the game as realistic as possible.
1.Gas Mask - The player should be able to wear the gas mask with helmet or any headgear just like the division 2. Since the gas mask is pay item, the developer should make it protect the player from poison gas.
2.Vest (plate carrier) - The Magazine pouch on the vest should match which type of weapon that player use. The mag pouch change all the time even if I was using ASR the whole time.
3.The Scope (Optics) - The scope shouldn't be limit to which rifle to use. For example, ACOG can use one any type of AR15 (ASR), not just the DMR. Also the positon of the Scope or Foregrip are too close. So the scope should have proper eye relief. For that the developer should look into what the military or pmc set up on their rifle. Same goes to the foregrip.
4.The Omnivore Leg holster - . In game if the player put any attachment on their pistol, the attachment will show outside of the holster. For this issue, I think the developer should change the Omnivore leg holster to the one that support weapon attachment. I know the Blackhawk did make a Omnivore holster for weapon light, because I have this Omnivore holster for my Sig 1911 with Steamlight TLR2 weapon light.
Hope the Developer can face those issue, make the game more realistic. Thank you.
1.Gas Mask - The player should be able to wear the gas mask with helmet or any headgear just like the division 2. Since the gas mask is pay item, the developer should make it protect the player from poison gas.
2.Vest (plate carrier) - The Magazine pouch on the vest should match which type of weapon that player use. The mag pouch change all the time even if I was using ASR the whole time.
3.The Scope (Optics) - The scope shouldn't be limit to which rifle to use. For example, ACOG can use one any type of AR15 (ASR), not just the DMR. Also the positon of the Scope or Foregrip are too close. So the scope should have proper eye relief. For that the developer should look into what the military or pmc set up on their rifle. Same goes to the foregrip.
4.The Omnivore Leg holster - . In game if the player put any attachment on their pistol, the attachment will show outside of the holster. For this issue, I think the developer should change the Omnivore leg holster to the one that support weapon attachment. I know the Blackhawk did make a Omnivore holster for weapon light, because I have this Omnivore holster for my Sig 1911 with Steamlight TLR2 weapon light.
Hope the Developer can face those issue, make the game more realistic. Thank you.