Hi, thanx for this early access and i hope it will make the game better. My first impressions after somes hours of gameplay (and you know how important is the first impression with a game ^^) :
1 - Inventory / stores : you have to find a way to let us compare equipped items with items in the shop. I must constantly go out of the shop to check before buying, boring.
2 - in open areas it seems you cannot use ranged weapons until the enemy is right in front of you, that is nonsens.
3 - maybe did i miss something but i did not find a way to evade a combat, i seem to be stuck at a place when i am in melee. That is also very boring, running away is a great part of strategy in a rpg fight.
4 - i would like to be able to choose how i place my team memebers, i mean everybody on the front line or some in the back (in the back you would gain armor bonus or not reachable with melee weapons, but losse the ability to use melee weapons... and of course you should be carefull not to be attack from behind or the armor bonus vanished) i thing it is also a great part of strategy that would make the game more interesting (and it is a classic in most game this style, like Eye of the beholder, Ishar...)
5 others : it is also known but day night cycle is not good and the 3D engine is really slow.
Hope those little points will interest you.
Cya!
Laurent
1 - Inventory / stores : you have to find a way to let us compare equipped items with items in the shop. I must constantly go out of the shop to check before buying, boring.
2 - in open areas it seems you cannot use ranged weapons until the enemy is right in front of you, that is nonsens.
3 - maybe did i miss something but i did not find a way to evade a combat, i seem to be stuck at a place when i am in melee. That is also very boring, running away is a great part of strategy in a rpg fight.
4 - i would like to be able to choose how i place my team memebers, i mean everybody on the front line or some in the back (in the back you would gain armor bonus or not reachable with melee weapons, but losse the ability to use melee weapons... and of course you should be carefull not to be attack from behind or the armor bonus vanished) i thing it is also a great part of strategy that would make the game more interesting (and it is a classic in most game this style, like Eye of the beholder, Ishar...)
5 others : it is also known but day night cycle is not good and the 3D engine is really slow.
Hope those little points will interest you.
Cya!
Laurent