Hey guys! Discovered DoC a little over a week ago after being a longtime m&m fan and I've been having a blast with the game so far. After sitting in the 500s for about a week of on-and-off play, I decided to make a more serious deck to climb the ladder with and the result was an Inferno rush deck - built with "budget" in mind:
http://www.mmdoc.net/show_deck/9589/
This took me quickly up to 1-1.1k where I'm sitting now, so my question is what parts of this can I improve on? I've experimented a bit in the last day or two with swapping fortunes around, adding and removing certain creatures, running dispels, etc and the deck seems to play fairly fluidly while having room to slip much better cards in as I get them. Other than the obvious "BRO Y NOT MORE PAOS", where should I aim to go with this from here? Or is this worth scrapping in favor of something else (I run into a lot of Xorms who rush as well)?
Any criticism would be much appreciated!
http://www.mmdoc.net/show_deck/9589/
This took me quickly up to 1-1.1k where I'm sitting now, so my question is what parts of this can I improve on? I've experimented a bit in the last day or two with swapping fortunes around, adding and removing certain creatures, running dispels, etc and the deck seems to play fairly fluidly while having room to slip much better cards in as I get them. Other than the obvious "BRO Y NOT MORE PAOS", where should I aim to go with this from here? Or is this worth scrapping in favor of something else (I run into a lot of Xorms who rush as well)?
Any criticism would be much appreciated!