So I was playing through the Chicago mission and I got to the part where you head to the water filtration building and inside, an alarm is going off and it's the same alarm from the first game! I believe the alarms have always sounded different: OT had it's own, CT had it's own, etc. Now I know it doesn't sound when you alert enemies (unfortunately) but it was still really cool to hear especially since it's the first night time mission, I was wearing the SC4000 and Upper Echelon suit, AND the area really looks like it could have been in either SAR or PT.
Which so far, this game has overall reminded me the most of SAR. The level structure seems similar albeit a bit more open than SAR. For example...where SAR would have maybe one vent, this game has like 3 different vents for you to climb through. I'm liking what I've played so far. It may not be information warfare but it's at least a terrorist threat with some mystery and investigation behind it. The gameplay isn't as fleshed out as I'd like it to be (variable speed, emails, secondary objectives that actually STAY every time you play the game, etc.) but it's significantly better than Conviction and a nice step in the right direction.
The AI is a lot better, tough on Perfectionist too, and overall is feeling pretty Splinter Cell-like to me. Sam doesn't seem like Sam unfortunately and I still dislike the torture. There's no reason for it. -_-
Anyway... I'm going to back to play it but I just heard the alarm and felt compelled to write how it gave me nostalgia but that I better hear that in SC7 due to my own mistakes and being caught! haha
Which so far, this game has overall reminded me the most of SAR. The level structure seems similar albeit a bit more open than SAR. For example...where SAR would have maybe one vent, this game has like 3 different vents for you to climb through. I'm liking what I've played so far. It may not be information warfare but it's at least a terrorist threat with some mystery and investigation behind it. The gameplay isn't as fleshed out as I'd like it to be (variable speed, emails, secondary objectives that actually STAY every time you play the game, etc.) but it's significantly better than Conviction and a nice step in the right direction.
The AI is a lot better, tough on Perfectionist too, and overall is feeling pretty Splinter Cell-like to me. Sam doesn't seem like Sam unfortunately and I still dislike the torture. There's no reason for it. -_-
Anyway... I'm going to back to play it but I just heard the alarm and felt compelled to write how it gave me nostalgia but that I better hear that in SC7 due to my own mistakes and being caught! haha