I like card games, and the mechanics of this one are actually pretty nice with the zone and resource systems. However it is extremely tough for me to convince other people to play when it seems that players who don't spam games cannot be competitive at higher ELO because they simply do not have the cards. The answer I usually get from my friends is 'if I have to spend that much money I will buy physical cards so I actually own something', and I can't fault them. The game seems purposely designed to require hundreds to thousands of hours to make optimal decklists unless you spend tons of real money. My friend Scintir and I crested 1100 ELO very quickly despite having fairly ****ty decklists due to our long time experience with games such as MTG. But we started getting absolutely **** stomped by people with infinitely superior decks. The only solution I could find on forums was tank my ELO on purpose to farm easier opponents to get cards. What kind of idiotic solution is that.
- Cards are given at random, there is no way to purchase specific cards that are must-includes. I would be more inclined to spend more money if I was sure it would result in something besides disappointment.
- The current trade in system (infernal pit) is a joke, I haven't seen a useful card there in eons.
- You cannot use cards across multiple decks, making playing multiple decks an enormous hassle unless you buy multiples of every card you play.
- Cards are specific to faction, meaning when you are still new chances are well over 60-70% of cards you open are completely useless to you and another 10-20% are still suboptimal.
- There is no way to trade these useless cards to other players to get cards you actually need
- Many of the best all around cards such as Pao Deathseeker and Dark Assasin are auto includes in vast number of decklists and you are at a huge disadvantage without them.
So basically as a starting player it boils down to: You cannot reuse the few good cards you get in multiple decks, the vast majority of cards you get are completely useless to you, most of the remainder is useless to everyone, you have no way of trading or turning in these useless cards, and the best cards have massive power and go in every deck so you are at a massive disadvantage without them.
Every single 'feature' in this games card collection aspect seems designed to force you to spend as much money as possible before you can be competitive at high levels. And don't give me ******** about how they can't fix it, you'd be hard pressed to find a card game out there that doesn't have solutions for some or even all of these problems. So it is either on purpose or the creators are incompetent.
Which begs the question, WHY IS THIS GAMES MODEL SO GREEDY!?!
- Cards are given at random, there is no way to purchase specific cards that are must-includes. I would be more inclined to spend more money if I was sure it would result in something besides disappointment.
- The current trade in system (infernal pit) is a joke, I haven't seen a useful card there in eons.
- You cannot use cards across multiple decks, making playing multiple decks an enormous hassle unless you buy multiples of every card you play.
- Cards are specific to faction, meaning when you are still new chances are well over 60-70% of cards you open are completely useless to you and another 10-20% are still suboptimal.
- There is no way to trade these useless cards to other players to get cards you actually need
- Many of the best all around cards such as Pao Deathseeker and Dark Assasin are auto includes in vast number of decklists and you are at a huge disadvantage without them.
So basically as a starting player it boils down to: You cannot reuse the few good cards you get in multiple decks, the vast majority of cards you get are completely useless to you, most of the remainder is useless to everyone, you have no way of trading or turning in these useless cards, and the best cards have massive power and go in every deck so you are at a massive disadvantage without them.
Every single 'feature' in this games card collection aspect seems designed to force you to spend as much money as possible before you can be competitive at high levels. And don't give me ******** about how they can't fix it, you'd be hard pressed to find a card game out there that doesn't have solutions for some or even all of these problems. So it is either on purpose or the creators are incompetent.
Which begs the question, WHY IS THIS GAMES MODEL SO GREEDY!?!